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Tag Archive | "physics"

CTA works with 3D printer as part of technology program


3D Printer that was loaned to CTA.

3D Printer that was loaned to CTA.

The CTA high school physics class was loaned a 3D printer from Rick Mushing, a consultant from Kent ISD, who did a STEM presentation on future revolutionary technologies. These technologies included 3D Printing, Autonomous Vehicles and Artificial Intelligence. The high school physics class was tasked with creating a unique electronic device utilizing a 3D printer. Two projects that resulted from the assignment were a 3D printed car to go up a ramp in a unique way; another group programmed a race car game at a KCTC class, creating an interface with it using the Makey Makey software and 3D printed a steering wheel for the game.

The Digital Media: Stop Motion class had the opportunity to use the printer to create props for an animation project and the sixth grade students got to learn 3D design on TinkerCad in their science class.

The 3D projects also cover Next Generation Science Standards, which were adopted by the Michigan Department of Education in November 2015 and is a multi-state effort to create new education standards that are rich in content and practice, arranged in a coherent manner across disciplines and grades to provide all students an internationally benchmarked science education.

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Bringing physics to life with computer coding


“Pong” game in progress, which was coded by high school students in their Physics class.

“Pong” game in progress, which was coded by high school students in their Physics class.

Many teachers at CTA, including high school teachers Ms. Davison (math) and Mr. Fredenburg (science), opted to incorporate the Hour of Code into their classes in December.

Hour of Code is a one-hour introduction to computer science designed to demystify computer coding and demonstrate that anybody can learn the basics of coding.

Using a program called “Scratch,” seniors Josh Davidson and Keegan Shears designed a pong game and used the Makey Makey hardware to design a controller to play the game in their physics class.

Seniors Keegan Shears (L) and Josh Davidson (R) with their Pong game controller made out of a yard stick and circuits.

Seniors Keegan Shears (L) and Josh Davidson (R) with their Pong game controller made out of a yard stick and circuits.

They tied it into the Circuits and Electronics unit they were studying and where they learned how to interface the game using various circuits and electronics with a wooden yardstick as the base. The project follows the newly adopted next generation science standards in engineering design. Davidson and Shears currently have a working model and have additional phases planned to test and review their prototype to make improvements and redesigns.

Other student projects included a Dance Dance Revolution-type game, Firefly Sparts and a working model airplane. Each project presented its own unique challenges for the students to work through.

The Hour of Code takes place each year during Computer Science Education Week. This provided students with the opportunity to learn computer science, nurture problem-solving skills, logic and creativity to build a foundation for success in any 21st century career path.

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